My source is telecined in progressive. It has a B/C and C/D frame blend. I had some help on here that whipped up a looping sequence where it subtracted 2 previous frames from the current frame (I think, I am not sure honestly).
I was wondering if this could be used to only subtract B from C, then delete C/D so its back to 24 fps?
Code:
Overlay(last, Loop(2,0,0).ColorYUV(gain_y=-220, cont_u=-220, cont_v=-220), mode="subtract").ColorYUV(gain_y=40, cont_u=40, cont_v=40)