My goal is to do high fps capture of video games. I'd like to achieve at least a consistent 120fps.
Unfortunately I've run into a bottleneck which is preventing this. I need to find out where this bottleneck occurs - whether it is due to h/w or s/w limitations.
Before I go spending more money on h/w it seems best to determine whether there is even a lossless codec capable of such performance.
Specifically, I would like to determine what video codecs can encode 1920x1080 content at 120fps+(real-time) in W7-64. I haven't found much information on how to do this, let alone existing comparisons that are directly relevant.
Any information, guidance, or advise that seems relevant would be greatly appreciated.
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Unfortunately I've run into a bottleneck which is preventing this. I need to find out where this bottleneck occurs - whether it is due to h/w or s/w limitations.
Before I go spending more money on h/w it seems best to determine whether there is even a lossless codec capable of such performance.
Specifically, I would like to determine what video codecs can encode 1920x1080 content at 120fps+(real-time) in W7-64. I haven't found much information on how to do this, let alone existing comparisons that are directly relevant.
Any information, guidance, or advise that seems relevant would be greatly appreciated.

